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Post by FriskyPiranha on May 15, 2009 22:31:43 GMT
If you've played on a ze___ map you know what I am talking about. For example if a trigger hurt is about to become active the console says "Nerve gas released" or some mumbo jumbo. How do I replicate this, is it even possible to do with hammer? Thanks.
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Post by icepwn on May 17, 2009 0:18:06 GMT
How could it be impossible if it has been done before? Anyways this should work (you require these entityes): - logic_timer/auto
- point_servercommand
Now, we need a name for the point_servercommand, hmm ill name it: Speaker*OUTPUTS*: Logic_timer:Ontimer > Speaker > Command > say idiot. Now, when you will play it it will say: **CONSOLE** : idiot. But if you do it via create server it will be like you said it. Thats why on most servers it says console because its hosted dedicated. ____________________________________ You can also do it with trigger hurt: OnHurt > ................ and with a button: OnPressed/OnDamaged > ........ And this is for start of round: ( Logic_Auto) OnMapSpawn > ........ Hope this helped.
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