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Post by flindy on Apr 18, 2009 11:20:32 GMT
I compile my map, it goes to load up.
Then cs:s crashs and i get this error appear:
MaterialSystem_Interface_t::AllocateLightmap Lightmap (520x19) too big to fit in page (512x256).
Not realy sure what the problem is?
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Post by little on Apr 18, 2009 17:31:57 GMT
I compile my map, it goes to load up. Then cs:s crashs and i get this error appear: MaterialSystem_Interface_t::AllocateLightmap Lightmap (520x19) too big to fit in page (512x256). Not realy sure what the problem is? Can I see the map? Screenshots would suffice.
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Post by 3kliksphilip on Apr 19, 2009 0:59:54 GMT
You have a block that's too large for the engine to handle. Sounds as if there are 520 lightmap blocks across it, when the maximum is 512. Any large blocks in your map need to be made smaller.
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Post by flindy on Apr 19, 2009 11:53:11 GMT
Yep that was it. Apprently a displacement was to large so i had to cut down certain blocks using the clipping tool
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