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Post by nosher on Apr 13, 2009 15:12:42 GMT
This is my second map and is called CTF_Staging I got the idea from an old tut from Spaceweasels, in which he showed how you could have multiple intels... So I decided to build a 3 stage CTF map. The idea being that when you return the enemy Intel back to the control point in your base, the next enemy intel spawns in a deeper part of the enemy base that becomes available because of moving doors that only open once the intels are captured..... The video pretty much explains the concept and what I have done thus far, although A11 has had improvements added.... And some piccies......... Get the latest version here >>>>>>> www.fpsbanana.com/maps/88993Any feedback would be welcome, as I await a hint and skip tutorial as I am getting a fps hit in the middle - not a lot, but about 30 in FRAPS..... Cheers Nosh.
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Post by 3kliksphilip on Apr 14, 2009 13:37:53 GMT
Wow... what a nice looking map.
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Post by icepwn on Jun 1, 2009 20:29:43 GMT
UBER!
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