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Post by gmoney on Mar 18, 2009 22:57:18 GMT
I have an entity, and I would like to know how (if it is possible) to resize said entity, in this case a prop_door_rotating, but I would like to know how to do this for all entities.
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Post by 3kliksphilip on Mar 19, 2009 12:18:10 GMT
I don't think you can. Make the door out of a block and make it a func_door_rotating instead.
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Post by Rusty on Mar 19, 2009 13:30:45 GMT
It cant be done in hammer. Sorry.
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jim
Newbie
Posts: 9
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Post by jim on Mar 19, 2009 22:29:01 GMT
"IF NECESSARY" -u could export it back to the .smd format and write a new .qc for it with a changed "$scale" 1.0 valure and convert it back to .smd again but u need to rename it -else u override the original
way too much effort for a door though ... best build a own one -as philip sayed
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Post by gmoney on Mar 21, 2009 1:52:09 GMT
Ill have to make due. The reason I didn't simply use the Func_door_rotating is because I want movable handle on it. Thanks though I thought you were unable to resize. Please lock this thread.
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