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Post by emiltu on Nov 12, 2008 12:11:19 GMT
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Post by icepwn on Nov 12, 2008 16:31:01 GMT
first off, that is an AWSOME looking map! (the first one the other one is ok but i cant say much about it because its glitched and not much to see. Anyways, i dont do func_door_rotating yet so i cant help with that. Nor with those black walls (ask sharps instead, hes 1337).
Well about that fence or as you call it "invisible wall". It has nothing to with your map, its the texture itself. Not a good picture, search under the name grate or rail. if you want to ask me any other questions add me on steam: dannith (ill see if i can answer them)
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Post by emiltu on Nov 12, 2008 19:07:25 GMT
yeah he doesnt anwser me on youtube, so I posted here. Yo Philip where r ya?
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Post by Rusty on Nov 13, 2008 1:14:12 GMT
Welcome to the forums!
Take a look at the doors flags, it probably has that continual motion thing on. Also change the starting angle, it doesn't matter where you put the block, the angle has to be right.
The fence around the tree might just be a block, you can test this by using another texture.
The weird outlines are probably because there are overlapping blocks, if its just one block for the whole wall then try changing the texture.
Philip can probably give you better advice, I haven't used SDK in a while.
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Post by 3kliksphilip on Nov 13, 2008 12:11:50 GMT
yeah he doesnt anwser me on youtube, so I posted here. Yo Philip where r ya? What do you mean? I answer everything I get sent. Where did you post a question?
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Post by emiltu on Nov 13, 2008 13:07:15 GMT
yeah he doesnt anwser me on youtube, so I posted here. Yo Philip where r ya? What do you mean? I answer everything I get sent. Where did you post a question? i pmed, and sent u on ur mail
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Post by emiltu on Nov 13, 2008 13:09:12 GMT
Welcome to the forums! Take a look at the doors flags, it probably has that continual motion thing on. Also change the starting angle, it doesn't matter where you put the block, the angle has to be right. The fence around the tree might just be a block, you can test this by using another texture. The weird outlines are probably because there are overlapping blocks, if its just one block for the whole wall then try changing the texture. Philip can probably give you better advice, I haven't used SDK in a while. all 4 doors r totaly SAME! but after compile it just makes like this. [/URL] about outlines, no1 is blocking the block And one more thing, I'm not noob, I do understand what i'm doing but if SDK Hammer pisses of nothing its not my DAMN FAULT!
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Post by icepwn on Nov 13, 2008 15:17:44 GMT
have you tryed to remake the glitched doors?
about that texture with the fire: maybe try to make the env_fire or whatever that is not inside the brush? (dno if its the problem but sometimes it can be the darnest things.
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Post by emiltu on Nov 13, 2008 16:46:10 GMT
have you tryed to remake the glitched doors? about that texture with the fire: maybe try to make the env_fire or whatever that is not inside the brush? (dno if its the problem but sometimes it can be the darnest things. yea i tried, nothing worked out, about env_fire, if i get it higher or somewhere to side it'll look like it is in air
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Post by 3kliksphilip on Nov 13, 2008 20:14:23 GMT
I'll take a look at the vmf if you'd like.
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Post by emiltu on Nov 13, 2008 22:17:24 GMT
I'll take a look at the vmf if you'd like. tell me why people want to steal my job so much? huh? its game modification maps, not some random ones, I can't share vmf files... understand that, I didn't do any mistake in creating those stuff, ask me what u want to hear, i'll tell u, or show picture of it, maybe a movie TOO. BUT I WONT SHARE VMF! P.S. Its getting not funny anymore, I've got over 20 requests in fpsb, skype, youtube and even here to share vmf files... god damnit...
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Post by emiltu on Nov 13, 2008 22:22:56 GMT
Welcome to the forums! Take a look at the doors flags, it probably has that continual motion thing on. Also change the starting angle, it doesn't matter where you put the block, the angle has to be right. The fence around the tree might just be a block, you can test this by using another texture. The weird outlines are probably because there are overlapping blocks, if its just one block for the whole wall then try changing the texture. Philip can probably give you better advice, I haven't used SDK in a while. btw there is no such thing as continentinal motion or something like that which u described in ur pm
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Post by 3kliksphilip on Nov 13, 2008 23:54:52 GMT
I'll take a look at the vmf if you'd like. tell me why people want to steal my job so much? huh? Wow, recently I feel I'm being treated like a criminal for trying to help people with their maps. I feel sorry for the other people who have tried to help you, too
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Post by emiltu on Nov 14, 2008 5:46:00 GMT
tell me why people want to steal my job so much? huh? Wow, recently I feel I'm being treated like a criminal for trying to help people with their maps. I feel sorry for the other people who have tried to help you, too Criminal or not, I just dont feel trusting every people after one of my work was stolen in the past. Can you help me out without asking for actual vmf file? P.S. But I can send you the vmf file with copied doors, not full actual map... tell me ur email if ur old one doesnt work, cause I've sent one map before with the doors...
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Post by Rusty on Nov 14, 2008 8:25:06 GMT
Dont reject help from a master. I know Philip would never steal your map.. he hasnt stolen anyone elses maps, ever, and your idea has been done many times before, theres not much to steal...
About the continual motion thing, I don't actually know the name of the setting but there is a setting that repeats the "open" and the door never stops.
Watch your attitude too.. you've come looking for help, have some humility before you go around accusing people of trying to steal your map, ect..
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