|
Post by Angush :] on May 19, 2010 8:32:45 GMT
I've thought about making a bomb map for CSS, and I've finally decided to do so, sometime. I've never done any kind of map other than surf maps before, so I'm not very good at the strategic stuff. Any tips to make the map even for both teams would be appreciated. I plan to have a large crack in the roof above where the water is, to explain why water is in there. T's entered by blasting the roof open (I'll have some ropes dangling down as well) and CT's came down the stairs and climbed over a little avalanche of rock. Any tips?
|
|
|
Post by Zeph on May 19, 2010 10:12:20 GMT
Bit small and quite direct to the bomb sites. Perhaps four times as big and more corridors. Try this.
|
|
|
Post by Angush :] on May 19, 2010 10:17:51 GMT
quite direct to the bomb sites. Any tips with that?
|
|
|
Post by Zeph on May 19, 2010 10:20:23 GMT
Walls?
|
|
|
Post by Angush :] on May 19, 2010 11:07:15 GMT
Brilliant. Whats wrong with it being direct to the bomb site? It looks perfectly fine to me.
|
|
|
Post by Zeph on May 19, 2010 13:18:36 GMT
Each round is going to last 2 mins and be very same-y. Ie every game will be almost the same, players going the same ways, etc.
|
|
|
Post by samsaker on Sept 2, 2010 9:28:17 GMT
Err is the water in holes in the ground? Cause wont that mean terrorists and cts will spawn in LOS of each other :S
|
|