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Post by bobloblaw on Oct 4, 2008 23:00:25 GMT
Hey I've never really learned how to work the filters. Basically one teleport teleports t's to one place, one teleport teleports ct's to a different place and I don't want the other team to be able to get to the other teams teleport if that makes sense.
If a terrorist falls they get teleported to a square, if a ct falls they get teleported to a room.. So here is a little drawing-
----------------------------------------- <-Terrorist teleport ----------------------------------------- <-CT teleport
Cts would bypass the terrorist teleport and hit the ct teleport, but terrorists would be teleported when they hit the terrorist teleport. How do I get the filter activator to allow this?
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Post by bobloblaw on Oct 5, 2008 0:26:22 GMT
Figured it out thanks for everyones help
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Post by vidstig on Oct 6, 2008 18:28:28 GMT
How did you do it?
A link to something?? maybe...
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Post by 3kliksphilip on Oct 6, 2008 20:39:33 GMT
He used trial and error. To be honest with you I've never used that before but I know that with about 5 minutes of messing about with it I'd be an expert. Same applies to every one.
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Post by vidstig on Oct 7, 2008 7:29:33 GMT
I know it probably is the best way. Trial and error.
But I hate it any way XD so....a well.
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