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Post by water help on Jun 11, 2009 2:05:58 GMT
Is there any way to make func_water_analog look less like cheap water?
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Post by 3kliksphilip on Jun 11, 2009 3:29:28 GMT
I've never seen it done with proper water. The best you can hope for is reflection-less water, much like that in the bit in Half Life 2 where the water rises in the sewers.
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Post by flouride on Jun 17, 2009 19:05:25 GMT
+1 I'm fairly sure it's not really possible
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