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Post by shiznit304 on Jan 18, 2009 0:36:32 GMT
How do I make a button that when its pressed it will respawn a breakable window?
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Post by ant600f2 on Jan 18, 2009 3:03:45 GMT
Hm... That's an interesting... probably with a logic timer? I know how to get them to break and doors to randomly open/ close, but respawn? I might have to mess with that one. One question, though, why would you want a re-breakable window? I could see using that for a floor, perhaps.
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Post by blue on Jan 18, 2009 5:13:47 GMT
Hm... That's an interesting... probably with a logic timer? I know how to get them to break and doors to randomly open/ close, but respawn? I might have to mess with that one. One question, though, why would you want a re-breakable window? I could see using that for a floor, perhaps. On roleplay maps, the windows are breakable. So if somebody breaks the windows, it resets them. One thing you can do is to de-compile the map and see how it works ;D
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Post by breakfastmachine1000 on Jan 18, 2009 7:25:38 GMT
The all majestic, very nice person named "The Pro" Who made the famous "Rp_downtown_V2" Protected his map with a lock texture so you cannot decompile it , and if you ask him for a vmf, he kindly says to F*** Off Assuming that is the map you are talking about
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Post by ant600f2 on Jan 18, 2009 8:15:56 GMT
I can tell you, pretty feasibly that it'll be using a logic-based entity.
Like I said, I can do the random door opening/ closing, and window BREAKING, but not the respawning... I'll figure it out, though.
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Post by 3kliksphilip on Jan 18, 2009 14:41:39 GMT
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Post by ant600f2 on Jan 18, 2009 15:34:52 GMT
LOL.. Or I'll sleep and it'll be figured out, by someone else So you're you're using the 'point' to resurrect Harry from his shard-laden grave? Or are you actually just replacing; 'George' with 'Harry?" I guess it was the trade-off of the point versus the logic... I've seen it done with a logic-underscore-SOMETHING; 's why I was going that route. While it was feasible, it wasn't to be, in the end.
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