ow maybe handy: the compile windows text
(( i took my account name out for my privacy
and the name of my map is Hosties_nonameyet))
** Executing...
** Command: "c:\program files\steam\steamapps\\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet"
Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\program files\steam\steamapps\\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\steamapps\\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...SubdivideFace: didn't split the polygon
** Executing...
** Command: "c:\program files\steam\steamapps\\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\\counter-strike source\cstrike" -fast "C:\Program Files\Steam\steamapps\\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet"
Valve Software - vvis.exe (Nov 8 2007)
fastvis = true
2 threads
reading c:\program files\steam\steamapps\\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet.bsp
reading c:\program files\steam\steamapps\\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet.prt
LoadPortals: couldn't read c:\program files\steam\steamapps\\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet.prt
** Executing...
** Command: "c:\program files\steam\steamapps\\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet.bsp
No vis information, direct lighting only.
1846 faces
345025 square feet [49683600.00 square inches]
0 displacements
0 square feet [0.00 square inches]
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
Build Patch/Sample Hash Table(s).....Done<0.0156 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 45/1024 2160/49152 ( 4.4%)
brushes 319/8192 3828/98304 ( 3.9%)
brushsides 3064/65536 24512/524288 ( 4.7%)
planes 4732/65536 94640/1310720 ( 7.2%)
vertexes 2682/65536 32184/786432 ( 4.1%)
nodes 1145/65536 36640/2097152 ( 1.7%)
texinfos 324/12288 23328/884736 ( 2.6%)
texdata 19/2048 608/65536 ( 0.9%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1846/65536 103376/3670016 ( 2.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 1233/65536 69048/3670016 ( 1.9%)
leaves 1191/65536 38112/2097152 ( 1.8%)
leaffaces 1955/65536 3910/131072 ( 3.0%)
leafbrushes 463/65536 926/131072 ( 0.7%)
areas 2/256 16/2048 ( 0.8%)
surfedges 13557/512000 54228/2048000 ( 2.6%)
edges 7775/256000 31100/1024000 ( 3.0%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 87/32768 870/327680 ( 0.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 1176/65536 2352/131072 ( 1.8%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 748444/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 21993/393216 ( 5.6%)
LDR leaf ambient 1191/65536 28584/1572864 ( 1.8%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 173761/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 137511/4194304 ( 3.3%)
==== Total Win32 BSP file data space used: 1632133 bytes ====
Total triangle count: 4732
Writing c:\program files\steam\steamapps\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet.bsp
1 second elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\sourcesdk_content\cstrike\mapsrc\hosties_nonameyet.bsp" "c:\program files\steam\steamapps\\counter-strike source\cstrike\maps\hosties_nonam