These are instructions on how to create custom (i.e., not default) skybox textures.
1. Prepare your image files (i.e. skynameBK.tga, skynameFT.tga, skynameUP.tga, skynameDN.tga, skynameRT.tga, skynameLF.tga) 2. Convert them to VTF 3. Create a VMT's with the textures' desired names (which should be the same as the VTF's) containing:
* Replace <filename> with the name of the file, and remember to append the appropriate suffix to the sky name (i.e. bk, ft, rt, lf, up, dn) * Now go into your mod's materials folder and create the folder skybox. * Copy your new VTF and VMT files into the skybox folder. * In Hammer, go to Map > Map Properties > Skybox Texture Name and type in your skyname, without the side tags.
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