I apologize if this is a know error, but i get these weird shadows when i try to fast compile my map(no vvrad) to test small changes in the map:
The shadows seem to follow me, i.e. i can see things in front of the my player, but when i walk up to it it's full black, so i can't really see anything in my immediate area.
Is there a way to fix this? csgo map compile times seem to be much longer on my old core 2 duo machine, so this is really hurting my workflow if i have to wait for a 2-hour compile everytime i want to test a change in the map.
I suppose i can use cordon compiles if there is no other way, thanks in advance for any responses! =)