|
Post by Lancer on Oct 13, 2010 15:12:14 GMT
Hey guys.
Okay.. i wan't to make a human/zombie/whatever ragdoll/model, which is sitting in the corner with blood splatter behind him.. how can i pose a ragdoll or model?
|
|
|
Post by Zeph on Oct 13, 2010 18:37:28 GMT
make them 'drop' into position by standing them upright but at an angle so they fall where u want.
The blood are decals or overlays. Don't put thousands in the area. 3-5 should do.
You may find that there is a 'sit' animation for the prop. I'd have to refresh how to do this myself and i'm out of time atm soz.
|
|
|
Post by Lancer on Oct 13, 2010 21:58:05 GMT
Hmm, i made a sitting ragdoll.. But i tried to make it prop_static, and tried with detail.. but it wounld't appear ingame.. i got no idea why..
I made the decals, just 2 of them.. this might have been asked before, but is there a way to put blood ON the doll?
|
|
|
Post by Zeph on Oct 13, 2010 23:11:35 GMT
It's because it's a Physics model so must use a physics prop type, EG prop_physics or prop_ragdoll.
On the model?! harder. You can try using the env_blood entity and spray blood over it!
|
|
|
Post by Lancer on Oct 14, 2010 2:43:19 GMT
i'll try that..
I have another question, and can't be bothered making a new thread now.
I have a bug.. on my map, theres not much lighting. Theres a func_rotating circle platform with a house on top, which is parented to the func_rotating, and is actually a func_rotating itself, because i counld't get it to show ingame if it wasn't. (how do i fix that?)
so i got enviroment light, and a single spot light... however, when i use my flashlight, ALL my parented stuff goes invisible. untill i turn off my flashlight again.. And also some parts of the map wall becomes invisible. What causes this? And is there a fix?
|
|
|
Post by Zeph on Oct 14, 2010 10:00:47 GMT
Two ways to do the house.
Make the platform a func_rotating, and make the house a func_brush which is parented to the func_rotating. OR Make the whole thing a single func_rotating, no parenting needed.
The flashlight causing entities to go invisible is one i've not met before. I'd have to see a video or have the vmf to see it for myself. It could be a problem with VisLeafs or a problem with lighting.
|
|
|
Post by Lancer on Oct 16, 2010 11:19:58 GMT
I tried with brush and i counld't get it working.. And my first idea was to make it a multifunctioning crane, thats why i did it like that..
Anyway, the lighting problem have seem to gone away after i added some more stuff and more lights to the map..
I just saw another map having the problem tho. mg_club_2, if u go inside, use flashlight on the wall and walk around, u can see the sky inside the house :b
|
|