CS:S - mg_??
Feb 13, 2010 19:07:32 GMT
Post by Ultimus on Feb 13, 2010 19:07:32 GMT
Hey,
Here's my map in progress, the other one got fucked up because of all the curved things and I found out that mapping with events is much more fun then normal architecture!
So here is my map, still under construction though!
It's made for the Mini Game servers, with like 20 levels I think
Also this level is for terrorists and counter terrorists, they will spawn without weapons! The weapons will be available further in the level!
To-do-list (done):
- Spawn room
(Still need to make the self-destruction thing)
-Level failure room
-Level 1
-Level 2
- Level 3
- Level 4
- Level 5
- Relax room (You've done 5 levels, I might give weapons here)
- Level 6
- Level 7
- Level 8
- Level 9
- Level 10
- Relax room (You've done 10 levels, I might give weapons here)
- Level 11
- Level 12
- Level 13
- Level 14
- Level 15
- Relax room (You've done 15 levels, I might give weapons here, or end the level here, depends on my imagination)
- Level 16
- Level 17
- Level 18
- Level 19
- Level 20
- Relax room (If I make 20 levels, this will be the final level which gives you the option to teleport everyone to one jail and you will get a weapon and the opportunity to kill the remaining players, why else would you want to win!? Also credits will be shown in this room!)
'Level failure room'
You will be teleported in here if you fail a level, there's a 'trigger_push' all over the room and a 'trigger_hurt' at the end!
(Death for sure)
Spawn room
You will be spawned here, there's a portal to level 1.
This room will self destruct after 30 seconds or something to kill the 'Away From Keyboard' people.
Level 1 - Stepping stones
Easy as hell, just jump from stone to stone, no traps, only instant death if you miss one!
Level 2 - Lucky doors
Be lucky! Only one of them is the right one, if you pick the wrong one you will be teleported to the 'Level failure room'.
Here's my map in progress, the other one got fucked up because of all the curved things and I found out that mapping with events is much more fun then normal architecture!
So here is my map, still under construction though!
It's made for the Mini Game servers, with like 20 levels I think
Also this level is for terrorists and counter terrorists, they will spawn without weapons! The weapons will be available further in the level!
To-do-list (
- Spawn room
(Still need to make the self-destruction thing)
-
-
-
- Level 3
- Level 4
- Level 5
- Relax room (You've done 5 levels, I might give weapons here)
- Level 6
- Level 7
- Level 8
- Level 9
- Level 10
- Relax room (You've done 10 levels, I might give weapons here)
- Level 11
- Level 12
- Level 13
- Level 14
- Level 15
- Relax room (You've done 15 levels, I might give weapons here, or end the level here, depends on my imagination)
- Level 16
- Level 17
- Level 18
- Level 19
- Level 20
- Relax room (If I make 20 levels, this will be the final level which gives you the option to teleport everyone to one jail and you will get a weapon and the opportunity to kill the remaining players, why else would you want to win!? Also credits will be shown in this room!)
'Level failure room'
You will be teleported in here if you fail a level, there's a 'trigger_push' all over the room and a 'trigger_hurt' at the end!
(Death for sure)
Spawn room
You will be spawned here, there's a portal to level 1.
This room will self destruct after 30 seconds or something to kill the 'Away From Keyboard' people.
Level 1 - Stepping stones
Easy as hell, just jump from stone to stone, no traps, only instant death if you miss one!
Level 2 - Lucky doors
Be lucky! Only one of them is the right one, if you pick the wrong one you will be teleported to the 'Level failure room'.