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Post by motanum on Nov 27, 2009 19:22:38 GMT
I finished my map! Took me quite a while, and I was working on it full time! And I can finally say! Its ready for release! Some description The Third Instalment from my Aperture Experiment Series!! In this universe, Aperture science simulates combats, in this case a Deathrun Experiment, in order to study the subjects.. Each map is enclosed in a cube, where anyone who attempts to escape will certainly die! So fight for your survival and win! Winners get cake at the end! This is a deathrun map with 12 chambers, so it’s about 18 traps total. The setting is inspired by Portal. It is supposed to be inside a building at all times; you start at the top and jump down through some tubes to the next chamber Take a look! Here is the Link! www.fpsbanana.com/maps/117995This is a multiplayer map, at least 2 players, but you can still walk likea T and look at the traps! Please discuss! Thanks to everyone on the forum who help me through this map!
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Post by motanum on Nov 28, 2009 14:35:23 GMT
New update! Version b13
Changes from last version -More brightness -Fixed some spelling errors -Fixed an issue with not showing some textures in the 09 chamber -Added a song at the begining of the game -Terrorist know can see more clearly through the windows, even it might not be a texture for window, there is still a window -Terrorist are now completely safe from the explosions in Chamber 2
Known Issues -There is a chance you will get damaged in chamber 04, it is not deadly. Try to aim either perfectly to the hole, or one of the sides so that you slide smoothly. -The song at the begning might not play at the begining of each round
IMPORTANT When a button moves down, the event has started. Different traps have different delays, but as a rule, the first traps have more of a delay, and the last traps are more instantly. In the Waterfall chamber, there are two buttons, but only ONE can be pressed. Pressing one will disable the other button, and viceversa. This is intended
Go have a look ^^
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Post by motanum on Dec 5, 2009 15:45:34 GMT
A whole lot of many updates! Download and take a look! Its quite promising!
And please feedback
Also it is been release on this server incase you would like to know 94.76.192.165:27016
Cheers! Thanks!
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Post by motanum on Dec 6, 2009 16:31:02 GMT
Changes in b19 -Added Still Alive Song at the begining area!!! -Added Portal-look alike when choosing minigame at the end -Added speed for Terrorist, they run almost as twice as fast -Added lighting to many chambers, now it is even more bright, for those who complay it is a bit to dark!
More updates just now
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Post by john88z on Dec 7, 2009 0:04:16 GMT
Aww the still alive song should be at the end!!!!
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Post by 3kliksphilip on Dec 7, 2009 0:42:37 GMT
I've been watching this project and I'm sorry to say I still haven't had time to download it. I'm pleased that john88z has though.
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Post by motanum on Dec 7, 2009 12:36:21 GMT
It is easier to test the song at the begining, and plus if it is at the begining more people get to listen to it... And if you listen closely, in portal the song is also playing in the radio at the begining ^^
Also, I plan to add monitor portals in the end of the minigame, but well monitors have showned to be a bit harsh and difficult to deal with.... 3kliksphilip's video is quite short, and doesnt go into much detail =( I tried resizing the monitor screen and all i get is tilled screening... =(
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