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Post by nleo6 on Oct 10, 2009 9:34:14 GMT
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Post by nleo6 on Oct 10, 2009 13:11:00 GMT
i gorget about that : ** Executing... ** Command: "c:\program files\steam\steamapps\mitcha3\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\mitcha3\half-life 2\hl2" "C:\Program Files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.chache"
Valve Software - vbsp.exe (Dec 11 2006) 1 threads materialPath: c:\program files\steam\steamapps\mitcha3\half-life 2\hl2\materials Error opening C:\Program Files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.chache: File C:\Program Files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.chache, line 1: No such file or directory.
** Executing... ** Command: "c:\program files\steam\steamapps\mitcha3\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "c:\program files\steam\steamapps\mitcha3\half-life 2\hl2" "C:\Program Files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.chache"
Valve Software - vvis.exe (Nov 8 2007) 1 threads reading c:\program files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.bsp reading c:\program files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.prt LoadPortals: couldn't read c:\program files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.prt
** Executing... ** Command: "c:\program files\steam\steamapps\mitcha3\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "c:\program files\steam\steamapps\mitcha3\half-life 2\hl2" -noextra "C:\Program Files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.chache"
Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 1 threads [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.bsp 297 faces 63299 square feet [9115185.00 square inches] 0 displacements 0 square feet [0.00 square inches] 297 patches before subdivision 5347 patches after subdivision 2 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (13) BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1) transfers 194695, max 220 transfer lists: 1.5 megs GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #1 added RGB(29552, 29650, 29200) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #2 added RGB(11977, 11967, 11584) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #3 added RGB(4759, 4746, 4517) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #4 added RGB(1985, 1986, 1862) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #5 added RGB(826, 830, 767) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #6 added RGB(349, 354, 323) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #7 added RGB(148, 152, 137) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #8 added RGB(64, 66, 58) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #9 added RGB(27, 29, 25) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #10 added RGB(12, 12, 11) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #11 added RGB(5, 5, 5) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #12 added RGB(2, 2, 2) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #13 added RGB(1, 1, 1) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #14 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0061 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 9/1024 432/49152 ( 0.9%) brushes 54/8192 648/98304 ( 0.7%) brushsides 324/65536 2592/524288 ( 0.5%) planes 268/65536 5360/1310720 ( 0.4%) vertexes 575/65536 6900/786432 ( 0.9%) nodes 226/65536 7232/2097152 ( 0.3%) texinfos 38/12288 2736/884736 ( 0.3%) texdata 11/2048 352/65536 ( 0.5%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 297/65536 16632/3670016 ( 0.5%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 190/65536 10640/3670016 ( 0.3%) leaves 236/65536 7552/2097152 ( 0.4%) leaffaces 381/65536 762/131072 ( 0.6%) leafbrushes 100/65536 200/131072 ( 0.2%) areas 3/256 24/2048 ( 1.2%) surfedges 2168/512000 8672/2048000 ( 0.4%) edges 1208/256000 4832/1024000 ( 0.5%) LDR worldlights 2/8192 176/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 29/32768 290/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 423/65536 846/131072 ( 0.6%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 83016/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 2661/16777216 ( 0.0%) entdata [variable] 11068/393216 ( 2.8%) LDR leaf ambient 236/65536 5664/1572864 ( 0.4%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 10018/0 ( 0.0%)
Level flags = 0
Win32 Specific Data: physics [variable] 20710/4194304 ( 0.5%) ==== Total Win32 BSP file data space used: 210017 bytes ====
Total triangle count: 814 Writing c:\program files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.bsp 16 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.chache.bsp" "c:\program files\steam\steamapps\mitcha3\half-life 2\hl2\maps\the survival.chache.bsp"
** Executing... ** Command: "c:\program files\steam\steamapps\mitcha3\half-life 2\hl2.exe" ** Parameters: -game "c:\program files\steam\steamapps\mitcha3\half-life 2\hl2" +map "the survival.chache"
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Post by john88z on Oct 10, 2009 18:03:18 GMT
Take out the space in the name, instead The Survival, name it thesurvival
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Post by nleo6 on Oct 11, 2009 10:08:16 GMT
thenx man .it help.
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Post by john88z on Oct 11, 2009 20:02:55 GMT
No problem.
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