|
Post by NeoProject4 on Aug 19, 2009 19:35:18 GMT
for some reason i made a map and now it wont load up. It keeps saying "The system cannot find the file specified" and then it stops. It also comes up with a text while compiling saying "WARNING: node with unbounded volume". ![:P](//storage.proboards.com/forum/images/smiley/tongue.png) I can't find a tutorial that can help me with this problem. Also, when do compile a map then try to find it on hl2, i can't find it. One of my friends said something about hl2 deathmatch would be better.
|
|
|
Post by zackman811 on Aug 19, 2009 22:30:22 GMT
www.interlopers.net/index.php?page=errors Go here. After compiling, just copy the compile log and paste it in the box on that page and press go. It tells you everything thats wrong with your compile log. It's really convinient and it's helped me a few times with compile errors.
|
|
|
Post by NeoProject4 on Aug 21, 2009 2:22:10 GMT
thanks for the link but now i dont know how to fix them. One problem says **** leaked **** and another says HashVec: point outside valid range. I don't know what they mean and so i really need help from you people. Thanks
|
|
|
Post by john88z on Aug 21, 2009 2:23:21 GMT
Leaked means an entity can reach the outer blackness of the map, point outside vaild range means your map is off the grid.
|
|
|
Post by NeoProject4 on Aug 21, 2009 2:33:06 GMT
uhh thanks ill try to see if it works, do u think putting a trigger will help that because i didnt have that before. also, when u say that my map is off grid, do u mean its off of the steam grid or its to big
|
|
|
Post by zackman811 on Aug 21, 2009 3:57:14 GMT
also if you have a leak, after you compile/attempt to compile your map, load the pointfile and there should be a big red line going out of your map into the black, just cover up the hole
|
|
|
Post by NeoProject4 on Aug 21, 2009 19:49:01 GMT
i did the pointfile but 4 some reason. THERE IS NO HOLE OMG. i loaded the default pointfile and then compiled it. it showed nothing what so ever. its also giving me something about point outside valid range. how do i fix and avoid it?
|
|
|
Post by NeoProject4 on Aug 22, 2009 20:10:53 GMT
i finally got the pointfile but yet there it no hole. The red line goes right through my skybox and through a maze untill it reaches outside. Could it be and error or a very very small hole? either way it wont let me play my map through hl2 or sdk ![???](//storage.proboards.com/forum/images/smiley/huh.png)
|
|
|
Post by zackman811 on Aug 24, 2009 15:47:24 GMT
ummm......try deleting your skybox and making a new one by making a big block and then making it hollow
|
|
|
Post by Zeph on Sept 7, 2009 16:35:32 GMT
If you have a decent pointfile line, i suggest following it for it will pass through the leak. Its probably a very small hole. Follow the line in your 2D views too, and look for any brush edges which don't fit nicely to the 16 or 32 grid scale.
Sometimes they travel clockwise round an object though a crazy path when going anticlockwise would have been a tenth of the length!
|
|