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Post by utriax on Oct 16, 2008 20:51:06 GMT
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Post by vidstig on Oct 16, 2008 21:18:13 GMT
woho.... It is really big.....but nice looks cool ....thumbs up =D What do you have in plane for the future of this map??
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Post by utriax on Oct 17, 2008 1:24:47 GMT
Well its not that big and its nearly done ill make some more screen shots when i'm out of school
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Post by Rusty on Oct 17, 2008 2:12:47 GMT
Do a full compile so those shadows arent so blury. Looks good.
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Post by utriax on Oct 17, 2008 5:28:00 GMT
one way or another the full compiling takes uber long..
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Post by mos667 on Nov 6, 2008 7:16:41 GMT
Like the design of the map. You should consider playing with height more. Right now you have 3 levels or so (that I can tell) You may want to add some random planes to make it more interesting.
Also consider adding some objects to break the line of sight when in the open areas. I'm always down for irregular things, but this map seems pretty cool!
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Post by 3kliksphilip on Nov 6, 2008 12:13:00 GMT
Full Compiling might take some time, but when you've put in so much effort, why not let the PC take some of the strain? I mean, you have nothing to lose but precious hours of your life. And your map will look better for it.
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Post by Rusty on Nov 6, 2008 12:22:38 GMT
Full compile on my old city9k wasnt even half way over night. Then again that map was HUUUUUUUUGE.
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Post by 3kliksphilip on Nov 6, 2008 17:34:39 GMT
The moral of this story is, make small maps! Nice, small, well made maps. I mean, Assault is comparatively tine, yet it feels large because of the professional architecture and stuff.
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Post by 3kliksphilip on Jan 11, 2009 1:05:50 GMT
Any update to the progress of this map?
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Post by blue on Jan 11, 2009 20:16:50 GMT
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