|
Post by scobra on Sept 25, 2008 3:31:51 GMT
My map im making for Garry's Mod is completely mucking up everytime i change something! I used terrain displacement to make a mountain, and it completely messed up my lighting for some strange reason! the sand on the island is visable, but none of the other textures are unless you put a flashlight or other light object on it. Here you can see a shed in foreground, with the mountain in the back, but both are dark as if my light_env was never placed. I followed SharpS tutorial for making my map look better, but still am meeting the same demise. I am on the side where the env is shining from in the pic.
|
|
|
Post by 3kliksphilip on Sept 25, 2008 22:38:45 GMT
What is the texture called? Anything to do with.... models? and make sure there's no hole in your skybox
|
|
|
Post by scobra on Sept 26, 2008 0:49:49 GMT
ah i see, the textures that start with models are the problem.. thank you, I was unaware of that.
|
|