Gin
Pro Trained Noob
Posts: 41
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Post by Gin on Sept 6, 2008 18:41:38 GMT
How can i make my map full bright? or at least with a good lighting... i don't want dark areas... I'm making a surf map it's almost done but i can't see a shit and with lights it looks ugly... and BTW i don't want to add a sky box.. it's like rooms. please help me.
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Post by corigami on Sept 6, 2008 19:29:35 GMT
Use the entity light_environment.
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Gin
Pro Trained Noob
Posts: 41
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Post by Gin on Sept 6, 2008 22:38:37 GMT
Use the entity light_environment. do i have to add it in every room?
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Post by 3kliksphilip on Sept 7, 2008 7:37:15 GMT
Hi, light will make your map look much better, well done for attempting it as it's a bit harder to do. light_environment entities are used for outdoor environments and imitate how the sun shines. If your map is indoors I suggest using the 'light' entity, setting its brightness to 255 255 255 800 (The last number is how BRIGHT it is- for a room the size of an average house I suggest 800, for anything larger you should put several in each room).
Don't place the light entity too close to walls or it looks a bit strange and glowy.
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Gin
Pro Trained Noob
Posts: 41
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Post by Gin on Sept 7, 2008 12:18:50 GMT
Thank you.
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