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Post by 3kliksphilip on Sept 5, 2008 21:11:12 GMT
New tutorial on it due to YOUR request. I hope you're happy, altering several hours of my life, which in turn helps hundreds of people, which may eventually change the whole world's fate, evading 4 large wars and creating 7 even larger ones in the process.
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Post by bleki557 on Sept 6, 2008 8:09:19 GMT
Well you don't need to! ;D
I got it all, except why when I render the map I can't see prop_physics.
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Post by Rusty on Sept 6, 2008 11:14:48 GMT
prop_physics is for singleplayer, you need to make it prop_physics_multiplayer.
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Post by bleki557 on Sept 6, 2008 20:50:29 GMT
prop_physics is for singleplayer, you need to make it prop_physics_multiplayer. Thanks! ;D
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Post by 3kliksphilip on Sept 7, 2008 7:29:20 GMT
prop_physics will also work in multiplayer, but it uses more system resources. Not that it matters in this day and age. It also allows you to stand on top of items instead of sliding through them.
If physics doesn't work then it's not a physics prop and prop_static will work instead.
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Post by Rusty on Sept 7, 2008 12:19:10 GMT
Really? how do you get normal prop_physics to work? every time I've made one it doesnt appear in the map, is there a special type of prop you need?
I've always used _multiplayer because the normal one never works for me.
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Post by 3kliksphilip on Sept 7, 2008 13:39:16 GMT
Interesting bit of information - To make anything physics based, make it prop_physics_multiplayer . prop_physics uses proper physics but only works with select objects.
They should both work in multiplayer.
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Post by Rusty on Sept 7, 2008 14:54:25 GMT
EDIT: WOW, I posted in the wrong thread.
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