So, I've learned how DoD mapping works, those flags are damn tricky if you dont know what you're doing
As alot of you know, I've made a WW2 Map before, aim_dday. Well, when I made that map, I wasnt as good as I am now, so I've remade most of the map from scratch, pretty much the only things I didnt change were the water, the cliff, and the sand brushes, everything else is totally different.
The map is now in its first beta. and it has planes!
Im going to have to pakrat the ambient gunfire and stuff in though, there's a lot of sounds in the map.. but atleast it actually compiles now, I remember making the CS:S version for this, it took me about 10 hours to work out what the hell was wrong with it (func detailed some displacements, big nono).