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Post by Ian on Mar 19, 2013 1:12:36 GMT
Say I wanted to have one end of a street, like fade out after amount of space? I drew a ref picture for easier understanding. i.imgur.com/NuolFvv.png
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Post by Zeph on Mar 20, 2013 10:08:58 GMT
Any light entity has the following Keyvalues:
Constant <float> Linear <float> Quadratic <float> These three values determine how the intensity of the emitted light falls off over distance. See Constant-Linear-Quadratic Falloff. 50 percent falloff distance <string> 0 percent falloff distance <string> Distances at which brightness should have fallen to 50% and (1/256)% respectively. Overrides Linear/Constant/Quadratic parameters if non-zero.
Set them to the distances you wish the light to fall off to, and how you want it to fall off.
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