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Post by captain0terror on Dec 21, 2012 12:51:59 GMT
Is there a way to do the above, or at least make their "open forward" and "open backward" directions the same? I tried all the options and trying to mirror flip it but no dice.. it looks like you can grab those helper bar thingies in the 2d window to reorient it, but i can't seem to make it work...
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Post by Zeph on Dec 21, 2012 16:55:55 GMT
add the output to both doors: OnOpen-> "nameofotherdoor" -> Open
You may need to tweak the opening direction. If it fails with "both", declare them to only open one way.
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Post by captain0terror on Dec 21, 2012 19:56:59 GMT
i soleved it, well sort of, by setting one door to "open backwards" and one to "open forwards". they only open in one direction, but it's always the same so it works for me =)
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Post by Zeph on Dec 22, 2012 23:36:45 GMT
You may need to tweak the opening direction. If it fails with "both", declare them to only open one way. yep.
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Post by ChraMoX on Aug 29, 2013 15:49:42 GMT
just name like "door" and do that both of them
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Post by zuzs980 on Jan 17, 2014 19:42:00 GMT
just make both doors a Func_door_rotating and put the orientation for the edge of both then have boths doors flagg to open One-way and have one door set to Reverse Dir in the Flag menu. that should do what your looking for
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