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Post by angryangus3 on Nov 20, 2012 23:32:34 GMT
Im working on a ze for CS GO and I need to make a rotating alarm light using point_spotlights, lights and func_rotating, however I can't seem to make it rotate properly. Sometimes the point_spotlights dont rotate at all, or they spin in random directions.
Is there a better alternative? e.g. phys_motor, or are there options/settings I haven't declared.
Thanks Angus
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Post by Zeph on Nov 21, 2012 9:15:45 GMT
Parent spot lights to the rotating,tick "start on" if applicable. Give the lights the same name so they count as only one dynamic light. This is the best method.
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Post by angryangus3 on Nov 23, 2012 1:07:37 GMT
Parent spot lights to the rotating,tick "start on" if applicable. Give the lights the same name so they count as only one dynamic light. This is the best method. Thanks for the reply, however when I made the said changes and compiled this was the result. See the attached .DEM file www.mediafire.com/?gfyxrt4qmobubog
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