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Post by llvexxll on Jul 7, 2012 3:35:57 GMT
Ok, firstly, I sincerely apologize for the massive image , please leave it for a few minutes to load.. I am so indecisive when it comes to screenshots, I had to take them all! I did lower the resolution as much as I could. There are still things I have not figured out how to fix, the main one is, that the 50 odd cannabis plants are MISSING, cause I can't add custom models- but just imagine they are there in the planting trays in the underground bit. -But I got so mad and impatient I just thought fuck it I will post it without them. The idea is meant to be an abandoned industrial type building where people have started squatting and/ or growing cannabis in some rooms. Please give me your honest opinion ^_^ postimage.org/image/os8kpcat5/
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Post by Zeph on Jul 7, 2012 8:41:46 GMT
Looks really great The only trouble i see with most of it is the lighting. Avoid "white" light. Try some of these: planetpixelemporium.com/tutorialpages/light.htmlOr otherwise, use the colour picker and pick one which is "about right" at random. Always better than "pure" colours. As it's your first map, would you like me to check on your optimisation? Send the VMF if you do.
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Post by llvexxll on Jul 7, 2012 17:37:30 GMT
*squeels* Im really chuffed that you think its ok, Yea it is my first map though before this I did do a little box with a house in to get to grips with the software. Thanks for the advice! Actually none of the lights are white lol I chose a dinjy light green but I will make it more green and I know what you mean with the plants, I have disabled the shadows on all of them and they are still being bitches, as is the case with about 10 other models around my map that insist on being black or fullbright, even though I have made sure they're not touching anything! Argh! And Zeph thank you very much for the offer but I am too embarassed to send you the vmf because... some of it doesn't snap to grid size 8 >.< *SHHHH* Well I have made all the surfaces you can't see "nodraw" but I haven't added any area portals or stuff like that in yet, I will learn how to do that before I release it though. It's not meant to have like bomb sites in it either and I know most ar maps are small and symetrical so I was worried this map would be a bit like wtf but my mate played a game in it and said it was pretty fun
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Post by Zeph on Jul 7, 2012 20:17:48 GMT
tell me your portal flow takes like (1) or (2) seconds, and i'll be k. if not, then done be embarrassed, and be willing to learn. im willing to teach!
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Post by captain0terror on Jul 8, 2012 7:37:18 GMT
looks great!
Man, those csgo materials and models sure are smexy! =P
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Post by captaincupcake98 on Feb 1, 2013 5:09:46 GMT
I like it. I like it a lot.
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