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Post by Fujitsu on Nov 11, 2011 21:26:57 GMT
I was wondering if there was anyway to make a melee only room? I know it has something to do with trigger_multiple but i cant quite set it up properly. TF_logic_medieval triggers melee for the entire map/ I only want a room. Can any1 post a guide? or if thre is one available link it pleasE? Thank S
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Post by Zeph on Nov 11, 2011 21:58:05 GMT
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Post by Fujitsu on Nov 12, 2011 2:57:19 GMT
Thanks for the reply heres what I have so far I got lost at the : " and remove it (ally another with the filter set to "true") OnEndTouch" part Images to help; First thing i did was create a trigger_multiple: 2nd tied it into Output: 3rd: Made a the filter listed 4th step got confused D: If any of the stuff Im doing above is wrong please tell me >< I;m a newbie mapper Again, thank you for your reply
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Post by Zeph on Nov 12, 2011 11:14:34 GMT
Disable entities that match the criteria, to turn it off again.
You apply the filter to the trigger multiple directly, using the filter name keyvalue.
When they touch the trigger, they'll have that filter applied.
You'll need a second trigger and filter to turn off the effect when they exit the room.
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Post by Fujitsu on Nov 12, 2011 21:38:39 GMT
srry, if i am making this complicated, I thik i did everything as in structed however it didnt work so i must be doing somethign wrong D: I added u on steams so please accept.I will compasate you for ur help :S
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