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Post by bigbadjay on Jul 24, 2011 14:19:08 GMT
I got this odd problem with my lighting. I got a few pictures to show you what it does so explaining it makes it easier. This is how my map would look normally: But as soon as I turn on my flashlight. This happens: Now this happens everywhere in my map. Although inside it acts differently: And when my flashlight goes on: Only strange thing is that in another part of the house, this bug doesn't want to exist: So as you can see. Its strange and I don't know what the problem is. I put the skybox around my map indefinitely. No overlapping nonsense going on. I have used the "light_environmental" to make it so dark inside. Although I am not sure it is causing the bug I still think its worth mentioning. Any ideas?
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Post by Zeph on Jul 29, 2011 16:22:06 GMT
You need at least one light entity inside the map.
You're skybox is probably poorly made (if its just encapsulating the map inside a box...)
It's probably to do with Visleafs, and lack of optimisation. Post your full compile log (with all 3 setting set to "normal").
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