Post by Luke Map Maker on May 12, 2010 19:31:29 GMT
Hey Guys! I came from the youtube tutorial videos here by recomendation and thought I might ask a few questions to you!
Firstly! What sort of map should I make?:
House (one house, one garden, 1-2 Bomb Zones) Warehouse (large open areas with open warehouse buildings) Outside (very open area, perfect for snipers and camping with 2-3 bomb zones and rough terrain)
Next Question! What is the best thing to have on a map?:
Camping Zones (area for people to sit and camp in long grass) Sniper Spots (long areas perfect for sniping) Open Areas (normally allways included) Hidden Places (buildings with small coridoors and alleyways)
So leave a message telling me what you like! I will be uploading all maps to gmod.org find any of my maps here by using the tag [r1ddlepker]
Post by breakfastmachine1000 on May 13, 2010 4:40:06 GMT
If I wanted a map to play on, I would probably want a warehouse or a warehouse hybrid with the outside, a house is simply too cramped.
Being that it's a warehouse, you can have lots of cover, and a more random assortment of.....whatever the warehouse is holding. A house isn't linear enough (in my opinion) and doesn't have a good flow, unless you do a really impressive job.
I would say a warehouse with a few hidden places and moderately open areas with good amounts of cover would be the funnest (for me at least).
Post by breakfastmachine1000 on May 15, 2010 19:06:43 GMT
Make sure there is more than one floor, but don't make any of the extra floorstoo advantageous. As in, don't make one of the floors at a position where you can see the entire map, but rather have them more or less be pathways leading to otherwise hard to reach areas of the map.
Example, a ventilation system that goes to the middle of the map, and ends off in a pretty well covered/ fortified area. Since you are doing a warehouse, maybe some tall stock shelves (no idea what they are really called) could act as pathways or shortcuts, or maybe even hollowed out spaces in between boxes and items on the shelves, like a little tunnel.
Post by Luke Map Maker on Jul 27, 2010 21:40:23 GMT
Hey Guys me again! Wanted to reply to a few things while im here:
"I would say a warehouse with a few hidden places and moderately open areas with good amounts of cover would be the funnest (for me at least). "
- Taken onboard what you have said and will be making a new map with mainly outdoors but with little warehouse areas, like assault but less indoors!
"Just block line-of-sight, don't turn it into a sniping match because you can see all the way down to the other team! "
- Ok instead of doing this, leaving long open areas where a sniper could easily pick off people, should I: 1 - Make little or no sniping area (not sure about this option)
2 - Make some small halways or alleys down sides of buildings where sniper can go snipe? (I think this is better option)
"Shame you never mention UberMicro. " - Umm yeah... I dont know why asking a question about who prefers what map really needs "UberMicro" mentioning? I think that I will mention ubermicro if I need to but I am just using this page to gather ideas
I think I have covered everything in this post If I haven't and you want me to add more feel free to leave another message and I will read and reply to all of them... not directly but what I did above