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Post by antwonk on Aug 16, 2009 11:29:58 GMT
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Post by antwonk on Aug 17, 2009 7:38:01 GMT
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Post by supercakemaker on Aug 17, 2009 8:21:54 GMT
The last screenshot is cool, but it doesn't look that much like a pyramid anymore if I may say so
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Post by antwonk on Aug 17, 2009 12:46:13 GMT
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Post by john88z on Aug 17, 2009 15:35:38 GMT
Make sure you add an angled clip texture on the stairs to make it so the player never touches them, else its annoyingly bumpy as you walk up, especially with the amount you have.
For the destroyed ruins make sure you use displacements set to two for the broken rock feel. The rest is mainly rounded corners and cylinders.
What is this map for?
Keep up the good work.
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Post by antwonk on Aug 17, 2009 16:38:51 GMT
haha its capture the flag for css trying to make it as realistic as i can do i remeber rusty's dod_pyramid for day of defeat and i looked at the coding in that to get the kind of king of the hill mod in the map so im working on a ctf for css which is mega confusing cos alot of triggers n this do that n that do this but once ive aced it im making a map pack and realesing it ive got another 4 more 2 do 1 on startrek entrapize theme, 1 on avp underground pyramid style, 1 on harry potter, and 1 more but undecided the theme. there going to be awesome well i hope taking my time with it thought put in 12 hours already not rushing this project
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Post by khallal on Oct 3, 2009 9:19:08 GMT
Looks awesome
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