How do you make one side faster, such as terrorists, while keeping the other side the same speed. and in my case the terrorist is a zombie, its for zps. im pretty sure it a trigger thing, but i scrolled through and i dont know which one it is.
its an entity that allows whomever activates the ability to run faster...
set it up like this!
Make a player_speedmod entity Make a trigger multiple Add this output to the trigger multiple OnStartTouch -> (the name that you gave the entity player_speedmod) -> ModifySpeed -> 2 (for two times speed)