|
Post by fence23562 on Jun 24, 2009 20:30:24 GMT
im making a d-day map called dod_normandy and on the beach section i made several craters, but i cant figure out how to get env_explosion to be timed, or just be set off at random, to seem like artillery. anyone have any ideas?
|
|
|
Post by 3kliksphilip on Jun 25, 2009 1:41:48 GMT
Try using a logic_timer and choosing a random time interval
|
|
|
Post by fence23562 on Jun 25, 2009 16:37:27 GMT
excellent, works perfectly thank you
|
|
|
Post by rokonader on Jun 25, 2009 18:16:51 GMT
dod_normandy? not very origional, try to name it after a beach, or a main soldier ect
EDIT:
Maybe dod_omaha, or dod_blade or something like that, even dod_privateryan or something more origional
|
|
|
Post by Rusty on Jun 25, 2009 18:52:57 GMT
|
|
|
Post by fence23562 on Jun 25, 2009 19:00:13 GMT
well there was omaha, which someone already made a map of, utah, gold, sword, and juno utah maybe?
EDIT: settled on dod_omaha, will post in projects once i finish
|
|