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Post by capincrunch on Mar 10, 2011 23:04:55 GMT
I was wondering if you could start making tutorials for the map editor or the toolset for neverwinter nights 2. If you bought the game with steam the map editor will be in you tools section where the source SDK is. I think that you should make tutorials on this item because it is fun to use and some stuff is complicated.
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Post by capincrunch on Mar 7, 2011 15:07:43 GMT
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Post by capincrunch on Mar 4, 2011 0:32:58 GMT
yah i do
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Post by capincrunch on Feb 25, 2011 0:22:13 GMT
Yah thats what i use i didnt mean to put lasers but it still dosent work. I can walk tot he spot where the beam is and sometimes it will hurt me and sometimes it wont i just want the beam to show up so i can put a trigger around it for people to know to dodge it.
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Post by capincrunch on Feb 24, 2011 2:16:26 GMT
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Post by capincrunch on Feb 24, 2011 1:34:07 GMT
KK thanks I have another problem too when i try to make a moving beam it dosent seem to work i make the path and i make a func_tanktrain but when i make the info_targets parent the tanktrain the laser dosent appear at all in the map
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Post by capincrunch on Feb 22, 2011 1:52:17 GMT
I dont really know if its possible but it would be helpful to people who make minigame_obstacle maps if we could make a laser that when touched triggered the person who touched it to teleport to an area just like a trigger_teleport.
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