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Post by WindWalker94 on Apr 30, 2009 20:55:41 GMT
I have two spawn doors, one for red, one for blue. but the metal doors aren't visible (i cant see them) but they are functional in a way! no team can pass through their spawn door and instead they get pushed back D:
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Post by 3kliksphilip on May 1, 2009 0:26:18 GMT
And...
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Post by WindWalker94 on May 1, 2009 9:24:08 GMT
and now I'm wondering how or what i should do? should i start over, or try to fix the problems?
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Post by WindWalker94 on May 1, 2009 12:47:22 GMT
and now I'm wondering how or what i should do? should i start over, or try to fix the problems? and i accidentally removed the map somehow but i still want to know how to make them spawn doors
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Post by 3kliksphilip on May 2, 2009 12:49:34 GMT
Make a door that works properly, normally. Then place a point_template entity and put the door's name (as in, the name you've given to the door, like 'jim') then when the point_template is spawned the door should also spawn properly.
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Post by WindWalker94 on May 2, 2009 13:03:23 GMT
hmmm, what actually does point_template do? its like a empty entity with nothing to do
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Post by 3kliksphilip on May 2, 2009 16:36:44 GMT
Isn't for me.
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Post by WindWalker94 on May 2, 2009 19:40:38 GMT
kay thanks for the other help anyways
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Post by simpaklimp on Aug 26, 2009 6:45:00 GMT
how do you make doors go higher up? i made a spawn door and i have to duck to get under it...any1 ideas,i gues ii could make it shorter then make a thing its parent and make it not solid put it would be messy and glitchy,any other ideas?
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tyrael
Pro Trained Noob
Posts: 29
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Post by tyrael on Sept 1, 2009 14:06:30 GMT
For whatever reason people seem to think if they make a door; it will only move as big as the door is IE if it's 5 feet wide; and they set it to move right it will only move 5 feet from the farthest right. THIS IS NOT TRUE. Simply change the LIP to what you want it to be .
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