|
Post by mindmuncher on Feb 17, 2009 2:25:26 GMT
Hey. I was just wondering if anyone know how to make a "White room" and a "black room"... The rooms in Gm_megastruct(the black room) and Gm_construct and others(the white room).
The white room has walls that are brilliantly bright and can be colored using the color tool... Some people have requested it in my map and I'd like to add one, but I have no idea how.
|
|
|
Post by Rusty on Feb 17, 2009 3:18:01 GMT
|
|
|
Post by explorer7 on Feb 17, 2009 5:01:11 GMT
What I did to make one was just create a room, then texture it completely white or completely black. And yes the corners and edges of the room with disappear when you do this, but if you put another light in there they might re-appear. Those black and white textures should come with Hammer, or any source game.
|
|
|
Post by shockcoil on Apr 7, 2009 19:47:34 GMT
I couldn't decompile the map, it just gave me an error. But I think it's only 6 blocks that are all a func_physbox. Just make them unmovable with the physgun and make them unmovable all together. The Coloring tool can color props, so it should work. Just give the blocks a white texture.
|
|
|
Post by rokonader on Jun 20, 2009 20:39:26 GMT
try decompile gm_construct and have a look, i think its an entity
|
|