denni199
Newbie
STEPHEN KINGS IT
Posts: 8
|
Post by denni199 on Jan 11, 2009 9:44:22 GMT
|
|
|
Post by 3kliksphilip on Jan 11, 2009 13:51:43 GMT
Compile it by pressing F9, then upload the bsp file to www.fpsbanana.com - you'll get hundreds of downloads. EDIT: WOAH. I've played the level. It's weird, in a kind of 'trippy' way. Everything is about twice the size it should be, the lighting feels wrong, but at the same time it's quite effective. There is a leak in the map and the number of env_beams in that room made my Source SDK slow down. Very ambitious map, nice to see you following the grid. If you didn't let the player see the skybox that easily when running between the two buildings it would be a lot better.
|
|
|
Post by Rusty on Jan 11, 2009 15:00:50 GMT
And when you're done post screenshots! so lazy people such as me can see.
|
|
|
Post by qq on Jan 11, 2009 20:49:21 GMT
Compile it by pressing F9, then upload the bsp file to www.fpsbanana.com - you'll get hundreds of downloads. EDIT: WOAH. I've played the level. It's weird, in a kind of 'trippy' way. Everything is about twice the size it should be, the lighting feels wrong, but at the same time it's quite effective. There is a leak in the map and the number of env_beams in that room made my Source SDK slow down. Very ambitious map, nice to see you following the grid. If you didn't let the player see the skybox that easily when running between the two buildings it would be a lot better. ye iknow that alot beams and wierd things but ye it was my map
|
|