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Post by mos667 on Nov 6, 2008 7:09:52 GMT
Howdy guys. I'm new here! Here's a project I'm working on. www.redwolf.com/kyle/portfolio/temple.htmlI'm thinking of making it either a payload map or a one sided ctf map. The idea was to give red the advantage of having higher ground, better vision, and time to set up defences against the blue team. I want to inspire teamwork in order to get through the defenses (which is why I want to make it one sided defense/offense) I've been having issues creating a 3d skybox but it's not on the top of my list of things to do right now. I have to work or lighting and texture but thats after I balance the level out. Let me know what you guys think, and crit honestly mos
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Post by Rusty on Nov 6, 2008 7:44:49 GMT
Doesnt look to bad, pretty nice. But you've answered your own question really. Textures, lighting, skybox.
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Post by 3kliksphilip on Nov 6, 2008 12:09:38 GMT
Very Tomb Raider-esque. The textures tend to loop a bit too much. Uhh, not sure how to fix that, I'm not familiar with TF2 textures. I'm sure you'll find a way. It looks nice from the front though, like a worn out cave.
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