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Post by 3kliksphilip on Dec 18, 2008 13:00:57 GMT
Yeah
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Post by ant600f2 on Dec 19, 2008 4:00:13 GMT
Coo... I'm still curious as to how to do it the other way (the way that started this thread).
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Post by 3kliksphilip on Dec 19, 2008 20:42:43 GMT
You can't unless the engine is designed for it. Source isn't. Yet.
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Post by vidstig on Dec 19, 2008 21:40:18 GMT
Hey....wait.....
Sharps you use a glass texture right? To make something like that, you can use a texture like effects/trainsky and play around with scale to make it look good. (http://au.youtube.com/watch?v=CVUShyzuUDY&feature=channel) like that..
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Post by 3kliksphilip on Dec 19, 2008 23:06:45 GMT
That looks rubbish, though. It's simply a repeated pattern.
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Post by john88z on Dec 19, 2008 23:39:38 GMT
my keyboard is broke now and ill post a pic when i get a new kb thank micrsoft for an on screen kb
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Post by ant600f2 on Dec 25, 2008 8:18:45 GMT
LTFOL, John.... Primo Suckage.
Hrm... Too bad that you can't do a REAL particle light in a beam.
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Post by Rusty on Dec 26, 2008 13:25:00 GMT
That effect looks very unnatural to be honest.
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