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Post by SDKNewb on Apr 21, 2014 19:59:28 GMT
Hey people. I recently (like this morning) started my own map in SDK for TF2. I was mostly done with the basics, and I went onto adding a light_enviroment. Upon testing I had to notice that my map went pitch black, and reverting what I did wouldn't result in the map going back into fullbright. I tried to make another light_environment from scratch, now only the props are lit up, but the objects are not. Screenshot: puu.sh/8hWhY.jpgSettings: puu.sh/8hWuw.png (Everything at 255 255 255 200) Of course I also dug around in the internet a bit, but that didn't help either, else I wouldn't be posting here. ^^' Any help would be appreciated
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Post by Zeph on Apr 22, 2014 8:53:35 GMT
I think you must have a "light" entity in the level (in addition to the "light_environment"). Try that.
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