Lighting Error
Oct 12, 2011 23:25:56 GMT
Post by markh1234567 on Oct 12, 2011 23:25:56 GMT
My lighting isnt working at all. Can you figure out my problem? If you can contact me through steam and help me. my name on steam is markh1234567
materialPath: c:\program files\steam\steamapps\markh1234567\team fortress 2\tf\materials
Loading C:\Users\Alex\Desktop\tf2 stuff\Vmf\trade_plaze_ramune_ex_v14.vmf
material "tfcustoms/color_orange" not found.
Material not found!: TFCUSTOMS/COLOR_ORANGE
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "tfcustoms/color_grey" not found.
Material not found!: TFCUSTOMS/COLOR_GREY
material "aycerus/aycerusa" not found.
Material not found!: AYCERUS/AYCERUSA
material "" not found.
Material not found!:
Patching WVT material: maps/trade_plaze_ramune_ex_v14/winter/blendgrasstograss002_wvt_patch
Patching WVT material: maps/trade_plaze_ramune_ex_v14/nature/blendgrassdirt001a_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity trigger_teleport (4061.69 1247.44 -224.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 6501.0 -3607.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 6501.0 -1578.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 6501.0 317.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 7013.0 -1712.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9216.0 6656.0 -1712.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8704.0 7168.0 -1712.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 5632.0 -1712.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9216.0 5632.0 -1712.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...error: material CONCRETE/CONCRETEFLOOR002B doesn't have a $bottommaterial
error: material CONCRETE/CONCRETEFLOOR002B doesn't have a $bottommaterial
error: material CONCRETE/CONCRETEFLOOR002B doesn't have a $bottommaterial
error: material METAL/METALCOMBINE002 doesn't have a $bottommaterial
done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 754 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
NODRAW on terrain surface!
NODRAW on terrain surface!
done (2)
Brush 63370: WARNING, microbrush
Brush 63372: WARNING, microbrush
error: material METAL/METALCOMBINE002 doesn't have a $bottommaterial
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_hydro_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_hydro_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (5) (1482855 bytes)
Static prop models/props_lights/walllight001a.mdl outside the map (-2791.00, 5268.00, 167.00)
Static prop models/props_lights/walllight001a.mdl outside the map (-2991.00, 5268.00, 167.00)
Static prop models/props_lights/walllight001a.mdl outside the map (-3183.00, 5268.00, 167.00)
Static prop models/props_lights/walllight001a.mdl outside the map (-2735.00, 5746.12, 167.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2595.00, 2328.01, 455.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2730.00, 3234.01, 568.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2730.00, 3547.01, 568.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2730.00, 3859.01, 568.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2873.00, 2328.01, 455.00)
Static prop models/props_2fort/groundlight002.mdl outside the map (-2933.00, 2580.01, 498.00)
Static prop models/props_2fort/groundlight002.mdl outside the map (-2523.00, 2578.01, 498.00)
Static prop models/props_lab/walllight001a.mdl outside the map (-2721.00, 4658.00, 411.00)
Static prop models/props_lab/walllight001a.mdl outside the map (-2876.00, 5319.00, 411.00)
Static prop models/props_lab/walllight001a.mdl outside the map (-2912.00, 5287.99, 411.00)
Static prop models/props_lab/walllight001a.mdl outside the map (-2205.00, 4967.00, 411.00)
Static prop models/props_spytech/spytech_railing02.mdl outside the map (-2597.00, 5414.00, 221.00)
Static prop models/props_spytech/spytech_railing01.mdl outside the map (-2696.00, 5511.00, 221.00)
Static prop models/props_spytech/spytech_railing01b.mdl outside the map (-2605.00, 5598.00, 221.00)
Static prop models/props_spytech/spytech_railing02.mdl outside the map (-2511.17, 5505.87, 221.00)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 7730 texinfos to 4132
Reduced 503 texdatas to 414 (25351 bytes to 21385)
Writing C:\Users\Alex\Desktop\tf2 stuff\Vmf\trade_plaze_ramune_ex_v14.bsp
50 seconds elapsed
1 threads
reading c:\users\alex\desktop\tf2 stuff\vmf\trade_plaze_ramune_ex_v14.bsp
reading c:\users\alex\desktop\tf2 stuff\vmf\trade_plaze_ramune_ex_v14.prt
LoadPortals: couldn't read c:\users\alex\desktop\tf2 stuff\vmf\trade_plaze_ramune_ex_v14.prt
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']
Loading c:\users\alex\desktop\tf2 stuff\vmf\trade_plaze_ramune_ex_v14.bsp
No vis information, direct lighting only.
23883 faces
29 degenerate faces
5883638 square feet [847243968.00 square inches]
37 Displacements
39404 Square Feet [5674197.50 Square Inches]
light has _fifty_percent_distance of 537.000000 but _zero_percent_distance of 0.000000
391 direct lights
0
those are the errors.
materialPath: c:\program files\steam\steamapps\markh1234567\team fortress 2\tf\materials
Loading C:\Users\Alex\Desktop\tf2 stuff\Vmf\trade_plaze_ramune_ex_v14.vmf
material "tfcustoms/color_orange" not found.
Material not found!: TFCUSTOMS/COLOR_ORANGE
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "tfcustoms/color_grey" not found.
Material not found!: TFCUSTOMS/COLOR_GREY
material "aycerus/aycerusa" not found.
Material not found!: AYCERUS/AYCERUSA
material "" not found.
Material not found!:
Patching WVT material: maps/trade_plaze_ramune_ex_v14/winter/blendgrasstograss002_wvt_patch
Patching WVT material: maps/trade_plaze_ramune_ex_v14/nature/blendgrassdirt001a_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity trigger_teleport (4061.69 1247.44 -224.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 6501.0 -3607.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 6501.0 -1578.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 6501.0 317.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 7013.0 -1712.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9216.0 6656.0 -1712.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8704.0 7168.0 -1712.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 5632.0 -1712.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9216.0 5632.0 -1712.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...error: material CONCRETE/CONCRETEFLOOR002B doesn't have a $bottommaterial
error: material CONCRETE/CONCRETEFLOOR002B doesn't have a $bottommaterial
error: material CONCRETE/CONCRETEFLOOR002B doesn't have a $bottommaterial
error: material METAL/METALCOMBINE002 doesn't have a $bottommaterial
done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 754 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
NODRAW on terrain surface!
NODRAW on terrain surface!
done (2)
Brush 63370: WARNING, microbrush
Brush 63372: WARNING, microbrush
error: material METAL/METALCOMBINE002 doesn't have a $bottommaterial
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_hydro_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_hydro_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (5) (1482855 bytes)
Static prop models/props_lights/walllight001a.mdl outside the map (-2791.00, 5268.00, 167.00)
Static prop models/props_lights/walllight001a.mdl outside the map (-2991.00, 5268.00, 167.00)
Static prop models/props_lights/walllight001a.mdl outside the map (-3183.00, 5268.00, 167.00)
Static prop models/props_lights/walllight001a.mdl outside the map (-2735.00, 5746.12, 167.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2595.00, 2328.01, 455.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2730.00, 3234.01, 568.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2730.00, 3547.01, 568.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2730.00, 3859.01, 568.00)
Static prop models/props_mining/industrial_ceiling_lamp.mdl outside the map (-2873.00, 2328.01, 455.00)
Static prop models/props_2fort/groundlight002.mdl outside the map (-2933.00, 2580.01, 498.00)
Static prop models/props_2fort/groundlight002.mdl outside the map (-2523.00, 2578.01, 498.00)
Static prop models/props_lab/walllight001a.mdl outside the map (-2721.00, 4658.00, 411.00)
Static prop models/props_lab/walllight001a.mdl outside the map (-2876.00, 5319.00, 411.00)
Static prop models/props_lab/walllight001a.mdl outside the map (-2912.00, 5287.99, 411.00)
Static prop models/props_lab/walllight001a.mdl outside the map (-2205.00, 4967.00, 411.00)
Static prop models/props_spytech/spytech_railing02.mdl outside the map (-2597.00, 5414.00, 221.00)
Static prop models/props_spytech/spytech_railing01.mdl outside the map (-2696.00, 5511.00, 221.00)
Static prop models/props_spytech/spytech_railing01b.mdl outside the map (-2605.00, 5598.00, 221.00)
Static prop models/props_spytech/spytech_railing02.mdl outside the map (-2511.17, 5505.87, 221.00)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 7730 texinfos to 4132
Reduced 503 texdatas to 414 (25351 bytes to 21385)
Writing C:\Users\Alex\Desktop\tf2 stuff\Vmf\trade_plaze_ramune_ex_v14.bsp
50 seconds elapsed
1 threads
reading c:\users\alex\desktop\tf2 stuff\vmf\trade_plaze_ramune_ex_v14.bsp
reading c:\users\alex\desktop\tf2 stuff\vmf\trade_plaze_ramune_ex_v14.prt
LoadPortals: couldn't read c:\users\alex\desktop\tf2 stuff\vmf\trade_plaze_ramune_ex_v14.prt
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']
Loading c:\users\alex\desktop\tf2 stuff\vmf\trade_plaze_ramune_ex_v14.bsp
No vis information, direct lighting only.
23883 faces
29 degenerate faces
5883638 square feet [847243968.00 square inches]
37 Displacements
39404 Square Feet [5674197.50 Square Inches]
light has _fifty_percent_distance of 537.000000 but _zero_percent_distance of 0.000000
391 direct lights
0
those are the errors.