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Post by hugo on May 22, 2011 22:09:07 GMT
sawtooth edges on textures, having this issue on wall texture edges, i tried a different texture on the top face, the "sawtooth" fades as you move closer and "rolls" left to right as you walk forwards and backwards. Thanks Attachments:
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Post by Zeph on May 22, 2011 23:00:22 GMT
That's simply the lack of Anti-Aliasing. In the editor, there probably isn't anti-aliasing for the camera view. But there is in game.
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Post by hugo on May 24, 2011 0:33:50 GMT
Makes sense, i have not seen this before, i just added a new card, so new valve doesnt know the drivers yet,and no doubt they set to min. settings.
Thanks for the info
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