reme
Newbie
Posts: 9
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Post by reme on Jan 22, 2011 16:25:53 GMT
I've tried the breakable_surf on my windows but it doesn't work for me it Says Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring.... And when i run the map and get to the window it looks like this. And when i shoot on it. Anyone got a clue what im doing/done wrong. Oh and its not this always happen but for the most.
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Post by Zeph on Jan 22, 2011 22:53:49 GMT
use glasswindowbreak070a
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reme
Newbie
Posts: 9
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Post by reme on Jan 28, 2011 11:00:55 GMT
When i pick the texture for my window i pick glasswindowbreak070a and when i run the map sometimes there is no problem but when it is i close the game going the the Compile window and it says... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
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Post by Zeph on Jan 28, 2011 12:13:09 GMT
You've missed one?
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reme
Newbie
Posts: 9
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Post by reme on Jan 28, 2011 12:30:12 GMT
Missed what?
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Post by therealguymins on Jan 28, 2011 12:54:32 GMT
Missed what? Go to tools > Replace textures And on the thing on the left type in the glitchy texture and on the right put one that works.
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reme
Newbie
Posts: 9
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Post by reme on Jan 28, 2011 13:30:34 GMT
nope that didn't work
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Post by Zeph on Jan 28, 2011 14:44:46 GMT
see if there is a glasswindowbreak070 (ie no letter at end)
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reme
Newbie
Posts: 9
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Post by reme on Jan 28, 2011 16:05:03 GMT
I checked and i got glasswindow070a and c and glasswindowbreak070a and b but n Glasswindowbreak070
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reme
Newbie
Posts: 9
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Post by reme on Jan 28, 2011 16:06:21 GMT
Oh and i also tried it on another map with more windows all on func_breakable_surf and then my cs:s crashed
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reme
Newbie
Posts: 9
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Post by reme on Jan 29, 2011 0:01:25 GMT
If anyone got this problem before and solved it please help me?? I've tried everything that i know and it still dosent work for me
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Post by Zeph on Jan 29, 2011 13:08:53 GMT
Was my first reply. glasswindowbreak070a works fine for me. Others that work nicely: prodwndwa offwndwb when you apply them, in the texture edit window, click "Fit".
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reme
Newbie
Posts: 9
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Post by reme on Jan 29, 2011 20:47:07 GMT
Yepp, i also tried prodwndwa but when i get to the window it looks the same and even if i try another texture it still says glasswindowbreak070b in the Compile Process :/
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Post by Zeph on Jan 30, 2011 0:23:36 GMT
you must have that texture in the map still somewhere.
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reme
Newbie
Posts: 9
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Post by reme on Jan 30, 2011 1:35:15 GMT
ok, i will take a look
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