vinniej
Pro Trained Noob
Hey! sup
Posts: 38
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Post by vinniej on Mar 23, 2010 20:26:10 GMT
i didnt made that map actually i took the citadel map from half life 2 changed some stuff removed some triggers and made spawn points i dont sure it'll work but it suppose to be a half life 2 deathmatch map rapidshare.com/files/367289398/dm_citadel.rar.htmldm_citadel i need somone to test it for me and tell me how it is and if there r some errors
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Post by antonio12332 on Mar 23, 2010 22:58:45 GMT
There's no errors inside it as far as I can see, unless you noclip, but I would suggest adding some fog, and maybe a light_environment, there seemed to be no shadows at all.
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vinniej
Pro Trained Noob
Hey! sup
Posts: 38
|
Post by vinniej on Mar 23, 2010 23:19:27 GMT
yeah idk how to do shadows
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Post by antonio12332 on Mar 24, 2010 0:52:30 GMT
Add a "light_environment" with the entity tool into the level, preferably at the top of the map, usually where the sun is, then select it and open the properties box by double clicking it
Look around and find the spot you want it to face, then select the property "Pitch yaw roll (X Y Z)", and click an area in the map you want the sun to face.
Now you have a sun that will automatically generate the shadows and light in the direction you selected when you compile the map.
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