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Post by xerosin on Aug 19, 2009 2:16:23 GMT
Well, I need a bit of help and ideas. Help wise, I'm not sure what would look good as a skybox, building wise. Since its a warehouse I'd prefer buildings. And also, It looks plain to me, how could I spice things up? And yes, I haven't added light yet, i'm doing that last. Any suggestions would be loved. This is indeed my first serious map. Ive only been mapping 3 days. :] 3Klik helped me on a junk map i was goofing with a long time ago, and i havent mapped since. But I had this idea. xD Ive put about a day into it so far, and yes, there is an original gg_warehouse that i made. Its just the inside of the building. Attachments:
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Post by supercakemaker on Aug 20, 2009 7:47:40 GMT
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Post by mmcpherson4 on Aug 20, 2009 9:55:24 GMT
pretty cool map for a first.. i would get rid of the texture on that billboard and change the door to a func_door so it wont rotate. (make sure that the "move direction" option is set to "up") edit: .. those barriers looked so real that i thought they were.. use the model version instead. there called "concrete_barrier001a.mdl"
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Post by xerosin on Aug 31, 2009 20:07:04 GMT
Haha, I took great pride in them barriers. Pro cutting skillz. :] And yea, that billboard gfx thing was a personal thing, it was meant to be removed. Up doors huh? I thought opening like that was neat.. :\
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