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Post by santana on Jul 14, 2009 17:23:59 GMT
Hey all...ive had this idea at so long time ago...
There exists...a house in the florest (orother thing)
in the house...there are "drogs".. trafic things bombs..money..and perharps...hostages....the T's should be in just one place...protecting the house.... not walking for all the map....and the ct's should atack the terrorists..one by one...but t's should always be in the same place....they can be hiden or whaterver...but in the same place... in zone a, b , c, d.... etc..
What you think?
(Map should be dark... some ligths in the house..and a moon... in the sky
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Post by Eatbeavers(SWE) on Jul 14, 2009 19:09:02 GMT
:/ your grammer aint the best but hey i should not be pointing finger xD but yeah sounds cool BUT the hostage part is already a part of css :/
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Post by rokonader on Jul 14, 2009 19:37:11 GMT
sounds alot like a dark cs_militia
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Post by santana on Jul 14, 2009 22:45:28 GMT
so no hostages but is a good mod....the problem is...how to create it
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Post by meepmeepimasheep on Jul 19, 2009 12:20:19 GMT
Just make a house and make the map sort of dark. The only problem is that no one wants to play on pitch black maps. That’s why people are sticking to playing de_dust and de_dust2. You prolly won’t need a mod for the thing you described, just some work in hammer.
Ps. please stop using dots after every statement!
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Post by rokonader on Jul 19, 2009 15:47:20 GMT
Ps. please stop using dots after every statement! Santana does that... lol Yeah, just sounds like a bit of mapping, not a mod. Modding includes scripting, coding, modeling and lots of other things... This idea could be made on hammer for CS:S.
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