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Post by aleski on Jul 9, 2009 19:38:13 GMT
A friend suggested this to me and it sounded alright to me.
"Idea 1
Hey guys, i have this really cool idea for a map but i need an insane mapper. I was thinking maybe an artillery map where there's two teams with 1-3 artillery pieces. There's two hills with spotters for both teams. They look through some kind of a sight and find the co-ordinance for the artillery. The artillery cannot see ANYTHING of the battlefield. The spotters put the co-ordinance on a chart that you would press e on to choose different letters and numbers for a code, then press a button to send it to the artillery to see on a screen, adjust to the co-ordinance and fire. But wait, they need a target! There could be tanks that can only move so far before stalling for a bit and are controlled by players. These tanks are breakable from damage by the artillery.
Idea 2 I was thinking the same one, but there's two bunkers and the artillery needs to hit different parts of the bunker to destroy it. Basically the same way to target as the last idea. "
his exact words. I thought about trying this until I realized it was way out of my league, so if you guys wanna try it feel free.
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Post by apakijai on Jun 24, 2019 23:45:51 GMT
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Post by uferoren on Jun 25, 2019 1:42:51 GMT
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