|
Post by 3kliksphilip on Jul 1, 2009 2:34:29 GMT
|
|
|
Post by rokonader on Jul 1, 2009 19:48:32 GMT
wow, thats really nice! would be cool with a little water xD
really like it!
|
|
|
Post by icepwn on Jul 1, 2009 20:24:07 GMT
I really like it alot, but i think you shouldnt add water, just my opinion.
|
|
|
Post by john88z on Jul 2, 2009 1:52:39 GMT
I think it could use an env_wind entity. That way the bucket would roll and twist in the wind. Would look better than it hanging there lifelessly. Also dustmotes might be suitable.
|
|
l
Trained Noob
Posts: 24
|
Post by l on Jul 2, 2009 5:44:05 GMT
this level is addicting to play on. i sat in the server and played with bots only for an hour two lol. nice job on it. this is LRay btw.
|
|
|
Post by 3kliksphilip on Jul 2, 2009 9:24:34 GMT
I already have an env_wind and func_dustcloud. I've tried water but it doesn't fit in any where. Any suggestions?
Oh and hi LRAY
|
|
|
Post by harckocizo on Jul 3, 2009 13:13:47 GMT
It looks really good, i like maps with an "industrial" kin of look, ive tried to do that a loads of times but they often turn out rather lame in gameplay ways.
Youre not planning on doing some kind of flood when the dam breaks?
|
|
|
Post by Eatbeavers(SWE) on Jul 3, 2009 18:23:41 GMT
could you upload the map?since i really whant to play test it it looks badass
|
|
|
Post by 3kliksphilip on Jul 4, 2009 18:32:11 GMT
It's on my server.
|
|
|
Post by Eatbeavers(SWE) on Jul 6, 2009 11:28:23 GMT
but my internet sucks balls could you just upload ity like you did whit the first one?(PLZ!)
|
|
|
Post by ant600f2 on Jul 6, 2009 11:56:13 GMT
Wow: Ball-sucking via the internet... If porn sites could master that one, they'd make a KILLING! Looks great, Phil. I need to check it out, when I get some time. Like THAT ever happens.
|
|
|
Post by mmcpherson4 on Jul 6, 2009 20:13:36 GMT
awesome map, oh and what is with the pillar.. i would try crates...
|
|
|
Post by Eatbeavers(SWE) on Jul 12, 2009 11:47:16 GMT
ALL YOUR GOOD MAP IDEAS ARE BELONG TO ME!
|
|
|
Post by 3kliksphilip on Sept 29, 2009 11:16:34 GMT
Just a quick update, I've almost finished now. I'm going over all of the displacements to make them look nicer, I've redone CT spawn so that it takes longer to get from one bombsite to another, and I've done the underground area.
STILL TO DO *3D skybox (properly) *Rest of the displacements *Add more detail to CT spawn and mid area *Add detail to the semi-underground area *Change the courtyard near T spawn
Visit my CSS server to see V24
212.187.208.57:27015 Uber Micro
|
|
|
Post by teshok on Sept 30, 2009 6:57:31 GMT
Looks very nice so far went to play it but i ended up in a different map got launched across the map which scared the **** out of me (never played a surf map)
|
|