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Post by madmatt667 on Jun 22, 2009 16:45:11 GMT
Hi all. I have used Hammer plenty of times and suddenly come up with a problem on a new computer. I am trying to compile a map but get the message; ** Executing... ** Command: Copy File ** Parameters: "D:\Steam\SteamApps\\sourcesdk_content\hl2\mapsrc\rain1.bsp" "d:\steam\steamapps\\half-life 2\hl2\maps\rain1.bsp"
The command failed. Windows reported the error: "The system cannot find the file specified."
Basically I am not getting the BSP after compile. All I wanna do is follow a rain tutorial as its something I wanna put into a future project.
Any help would be great peeps.
Cheers ;D
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Post by john88z on Jun 22, 2009 17:10:08 GMT
Copy the map and paste it into a new map file. Then try to compile it agian. This is the other section btw and there is a hl2 section.
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Post by madmatt667 on Jun 22, 2009 17:16:15 GMT
Just tried that but I get the same error. If I post my compile log, best to censor my user name?
Thanks
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Post by john88z on Jun 22, 2009 23:37:40 GMT
It doesnt matter. Post all of it.
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Post by madmatt667 on Jun 23, 2009 1:55:24 GMT
Well, here is my log, hope you can find out why I am not getting my BSP.
** Executing... ** Command: "d:\steam\steamapps\madmatt107\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "d:\steam\steamapps\madmatt107\half-life 2\hl2" "D:\Steam\SteamApps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1"
Valve Software - vbsp.exe (Dec 11 2006) 4 threads materialPath: d:\steam\steamapps\madmatt107\half-life 2\hl2\materials Loading D:\Steam\SteamApps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1.vmf fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing D:\Steam\SteamApps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1.prt...done (0) bmodel 2 has no head node (class 'func_precipitation', targetname 'rain1')
** Executing... ** Command: "d:\steam\steamapps\madmatt107\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "d:\steam\steamapps\madmatt107\half-life 2\hl2" "D:\Steam\SteamApps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1"
Valve Software - vvis.exe (Nov 8 2007) 4 threads reading d:\steam\steamapps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1.bsp Error opening d:\steam\steamapps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1.bsp
** Executing... ** Command: "d:\steam\steamapps\madmatt107\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "d:\steam\steamapps\madmatt107\half-life 2\hl2" "D:\Steam\SteamApps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1"
Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 4 threads [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad']
Loading d:\steam\steamapps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1.bsp Error opening d:\steam\steamapps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1.bsp
** Executing... ** Command: Copy File ** Parameters: "D:\Steam\SteamApps\madmatt107\sourcesdk_content\hl2\mapsrc\rain1.bsp" "d:\steam\steamapps\madmatt107\half-life 2\hl2\maps\rain1.bsp"
The command failed. Windows reported the error: "The system cannot find the file specified."
Thats it. Like I said, its just a tut I am following. Any ideas??
Thanks guys.
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Post by 3kliksphilip on Jun 23, 2009 7:23:09 GMT
bmodel 2 has no head node (class 'func_precipitation', targetname 'rain1')
'Description: A [entity-type] should be brush-based, but doesn't have a brush tied to it. This can happen for instance when you tie the brushes of this entity to another entity in "Ignore groups"-mode.
Solution: Find your entity (use entity report in Hammer to filter for the entities class and/or name) and delete it or tie it to a brush.'
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Post by madmatt667 on Jun 23, 2009 13:14:49 GMT
Hey, thanks for the help guys, in the end it was nothing more than a [glow=red,2,300]noob[/glow] mistake lol Happy map-making to all! ;D
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Post by jak3legacy on Jul 17, 2009 20:46:52 GMT
The same thing happens to me =( and I dunno how to fix it.
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Post by 3kliksphilip on Jul 23, 2009 11:56:25 GMT
Post the compilelog
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