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Post by capincrunch on Feb 22, 2011 1:52:17 GMT
I dont really know if its possible but it would be helpful to people who make minigame_obstacle maps if we could make a laser that when touched triggered the person who touched it to teleport to an area just like a trigger_teleport.
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Post by Zeph on Feb 22, 2011 11:56:11 GMT
Create a thin Trigger_Teleport along where the beam is. Make it about 4x4xN units, where N is the length of the beam.
Remember to tick the "Clients" flag.
If the beam moves, then you'll need to parent the trigger to the object that moves the laser.
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Post by capincrunch on Feb 24, 2011 1:34:07 GMT
KK thanks I have another problem too when i try to make a moving beam it dosent seem to work i make the path and i make a func_tanktrain but when i make the info_targets parent the tanktrain the laser dosent appear at all in the map
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Post by Zeph on Feb 24, 2011 11:08:24 GMT
Try Env_Beam instead of Env_Laser.
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Post by capincrunch on Feb 25, 2011 0:22:13 GMT
Yah thats what i use i didnt mean to put lasers but it still dosent work. I can walk tot he spot where the beam is and sometimes it will hurt me and sometimes it wont i just want the beam to show up so i can put a trigger around it for people to know to dodge it.
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Post by Zeph on Feb 25, 2011 1:20:33 GMT
Make sure you tick the flag "start on" ?
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Post by capincrunch on Mar 4, 2011 0:32:58 GMT
yah i do
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Post by Zeph on Mar 4, 2011 11:19:48 GMT
You have a texture applied to the beam?
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