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Post by Khallal on Sept 29, 2009 21:49:56 GMT
Hello people. I have this question called " How do you make a proper radar ? ". What do I mean by this question ? Well, lets start de_dust (for example) and in the left upper corner you see a green box which is called radar. On de_dust you see yourself moving around in the radar. I wonder how you do this to custom maps. If possible make a youtube "tutorial" since pictures/videos describes better with voice/text. Also so I could go back and check if I forget. My youtube : www.youtube.com/HelveteShit . Hope to hear an answer soon. Preferably on my youtube :D
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Post by 3kliksphilip on Sept 30, 2009 0:04:18 GMT
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Post by john88z on Oct 3, 2009 3:46:31 GMT
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Post by 3kliksphilip on Oct 10, 2009 20:49:35 GMT
I have to say, they weren't too easy to follow from my experience. They missed out a lot of things and even now, after reading through each of them several times, I have a looping pattern on my map overlay. This doesn't help much for me.
'IMPORTANT: if you did make the ALPHA channel but see long lines alongsides of your map, this is what you need to do:
make a backstroke around all borders of your alpha channel, if your map touches the sides the last pixel will stretch to infinity, thus creating a irritating effect on your radar'
Hmm?
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